Procedural Tower Simulation using RBD and Lightning Particle FX

Tower Destruction Sim with lightning fx

Setup of tower destruction with materials and textures

Setup of tower destruction with materials and textures

Geometry light working on tower

Geometry light working on tower

Destructing tower

Destructing tower

Energy sim

Energy sim

Character materials and geometry light working

Character materials and geometry light working

Door material and textures applied

Door material and textures applied

Procedural Tower Simulation using RBD and Lightning Particle FX

Modelled a RBD tower simulation using Houdini FX while creating tool for procedural tower creation. Worked on lightning effect in the scene and rendered in Mantra. Generated terrain using Houdini Terrain generator with textures.
Work in progress for smoke simulation.