Procedural Tower Simulation using RBD and Lightning Particle FX

Tower Destruction Sim with lightning fx

Minal kalkute tower first frame

Setup of tower destruction with materials and textures

Minal kalkute tower frame96

Geometry light working on tower

Minal kalkute tower frame121

Destructing tower

Minal kalkute energy frame48

Energy sim

Minal kalkute character frame62

Character materials and geometry light working

Minal kalkute doormaterial frame62

Door material and textures applied

Procedural Tower Simulation using RBD and Lightning Particle FX

Modelled a RBD tower simulation using Houdini FX while creating tool for procedural tower creation. Worked on lightning effect in the scene and rendered in Mantra. Generated terrain using Houdini Terrain generator with textures.
Work in progress for smoke simulation.

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