Hello, glad to meet you!
I am Minal Kalkute a recent graduate from the University of Utah’s Entertainment, Arts and Engineering Program as VFX/ Technical Artist and I am from Mumbai, India.
I’ve been working on games since undergrad and progressing even further. During this time I’ve worked on several projects as a 3D Artist on a range of different platforms (PC, Mobile). I’am specializing in Visual effects, Asset optimization, Scripting, Illustration, tools creation (Houdini, Maya and Photoshop) and have done front-end web design during my years in school and as a professional. My current career goal is to specialize in VFX and widen my knowledge about creating stunning visual effects.
If you ask to describe myself, I would describe me as an independent, opinionated and open-minded technical creative with a pinch of social weirdness tossed into my personality matrix. Far too much I guess! My best personality trait is perseverance, and with this comes a tremendous honor for my commitments. I love to be as creative as I can plus technically efficient too.
Besides games and art, I also like to “cave-in” on my other interests which includes: Science-fiction, Graphic design, Web design, Electronic music, movies , and even Photography to a certain degree. I also enjoy reading up on conspiracy theories, mysteries and horror genre. That doesn’t mean I haven’t seen the world! Of course I love to wander around holding google maps on my phone ;)