Procedural Modeling: Battle Tower
Minal kalkute tower first frame

Final Render

Minal kalkute week03 tower with grass

First Iteration

Minal kalkute control1 v1

Tower Base and floor controls

Minal kalkute control2 v1

Windows and door controls

Minal kalkute control3 v1

Battlement controls

Procedural Modeling: Battle Tower

It's a procedurally modeled tower where you can change each and every aspect such as floor count, door segments, height of tower and much more. It's fully customizable and in the process to be implemented in game engine.
Work In Progress for now.

More artwork
Minal kalkute maxresdefaultMinal kalkute maxresdefaultMinal kalkute 716639007 640